Standing on the shoulders of giants
Credits
BannerHub is a patch bundle — almost nothing under the hood is ours. Every game launch rides on years of upstream open-source work. Huge thanks to everyone below. If an attribution is wrong, missing, or you'd like to be removed, tell us and we'll fix it.
Translation layers & runtime
The components that actually run Windows games — served under all three BannerHub builds.
| Project | Role | Maintainer(s) |
|---|---|---|
| DXVK | Direct3D 9 / 10 / 11 → Vulkan translation | Philip Rebohle (@doitsujin) & contributors |
| VKD3D-Proton | Direct3D 12 → Vulkan translation (Proton fork) | Hans-Kristian Arntzen & Valve / VKD3D-Proton contributors |
| Box64 | x86-64 → AArch64 dynamic recompiler | Sébastien Chevalier (@ptitSeb) & contributors |
| FEX-Emu (FEXCore) | x86 / x86-64 → AArch64 emulator with Wine + JIT | The FEX-Emu team |
| Mesa Turnip | Open-source Vulkan driver for Qualcomm Adreno GPUs | Rob Clark, Connor Abbott, Danylo Piliaiev & many contributors |
Adreno Turnip forks BannerHub serves: Banners-Turnip, StevenMXZ, whitebelyash, Vauzi (710/720/722) — plus component sources K11MCH1, MTR and Arihany WCPHub surfaced in the in-app downloader.
Host app, frameworks & the base builds
| Project | Role | Maintainer(s) |
|---|---|---|
| XiaoJi GameHub | The host app we patch — and the AI Frame-Generation engine (libGameScopeVK) | The XiaoJi GameHub Team |
| ReVanced | Patcher framework, CLI & patch SDK (used by v6) | The ReVanced team |
| GameHub Lite | Base of BannerHub Lite — telemetry-free lightweight GameHub | Producdevity, with contributors sgumil, ObfuscatedVoid & @Nightwalker743 (RTS Touch Controls) |
| GameHub Patches | The GameHub 5.3.5 ReVanced base of BannerHub (GPLv3) | PlayDay (@playday3008) |
Feature ports & pull requests we integrated
Specific contributors whose work BannerHub adapted (with permission where applicable).
🎮 Controller vibration / rumble
- TideGear — the entire PC-accurate vibration patch: original rumble port (PR #80), the preload-free
winebus.sorework (PR #91), and v6 menu icons + portrait dialog (PR #6). Via GameHub-Vibration-Fix. - GameNative — the upstream Wine-on-Android rumble lineage (PR #1214) TideGear's fix derives from.
🛒 GOG & Epic reliability
- Utkarsh Dalal & GameNative contributors — GOG multi-CDN failover (PR #1220 / #1219) and Epic Online Services (PR #1286).
- Jeremy Bernstein — GOG co-author (PR #1219).
- Bart Zaalberg — GOG CDN picker (PR #1215).
- Joshua Tam — resumable PARTIAL install state (PR #1277).
⚡ AI Frame Generation wiring
- The GameHub team — the frame-interpolation engine itself.
- teldommm — frame-gen onResume reliability + dialog cleanup (Bannerhub-Lite PR #5).
🧩 Community & tooling
- The412Banner community — game configs, device testing & the BannerHub builds.
- RobZombie9043 — the steam-files-ES-DE community library (front-end export fallback).
- ImranR98 — Obtainium — the recommended in-app updater.
- Crowdin translators — Japanese localization (3,534 strings).
Every patch's per-release credits live in the GitHub release notes, and each repo carries a fuller Credits section: v6 README → Credits. If any attribution here is wrong, missing, or under the wrong licence, please open an issue or ping the Discord.