Standing on the shoulders of giants

Credits

BannerHub is a patch bundle — almost nothing under the hood is ours. Every game launch rides on years of upstream open-source work. Huge thanks to everyone below. If an attribution is wrong, missing, or you'd like to be removed, tell us and we'll fix it.

Translation layers & runtime

The components that actually run Windows games — served under all three BannerHub builds.

ProjectRoleMaintainer(s)
DXVKDirect3D 9 / 10 / 11 → Vulkan translationPhilip Rebohle (@doitsujin) & contributors
VKD3D-ProtonDirect3D 12 → Vulkan translation (Proton fork)Hans-Kristian Arntzen & Valve / VKD3D-Proton contributors
Box64x86-64 → AArch64 dynamic recompilerSébastien Chevalier (@ptitSeb) & contributors
FEX-Emu (FEXCore)x86 / x86-64 → AArch64 emulator with Wine + JITThe FEX-Emu team
Mesa TurnipOpen-source Vulkan driver for Qualcomm Adreno GPUsRob Clark, Connor Abbott, Danylo Piliaiev & many contributors

Adreno Turnip forks BannerHub serves: Banners-Turnip, StevenMXZ, whitebelyash, Vauzi (710/720/722) — plus component sources K11MCH1, MTR and Arihany WCPHub surfaced in the in-app downloader.

Host app, frameworks & the base builds

ProjectRoleMaintainer(s)
XiaoJi GameHubThe host app we patch — and the AI Frame-Generation engine (libGameScopeVK)The XiaoJi GameHub Team
ReVancedPatcher framework, CLI & patch SDK (used by v6)The ReVanced team
GameHub LiteBase of BannerHub Lite — telemetry-free lightweight GameHubProducdevity, with contributors sgumil, ObfuscatedVoid & @Nightwalker743 (RTS Touch Controls)
GameHub PatchesThe GameHub 5.3.5 ReVanced base of BannerHub (GPLv3)PlayDay (@playday3008)

Feature ports & pull requests we integrated

Specific contributors whose work BannerHub adapted (with permission where applicable).

🎮 Controller vibration / rumble

  • TideGear — the entire PC-accurate vibration patch: original rumble port (PR #80), the preload-free winebus.so rework (PR #91), and v6 menu icons + portrait dialog (PR #6). Via GameHub-Vibration-Fix.
  • GameNative — the upstream Wine-on-Android rumble lineage (PR #1214) TideGear's fix derives from.

🛒 GOG & Epic reliability

  • Utkarsh Dalal & GameNative contributors — GOG multi-CDN failover (PR #1220 / #1219) and Epic Online Services (PR #1286).
  • Jeremy Bernstein — GOG co-author (PR #1219).
  • Bart Zaalberg — GOG CDN picker (PR #1215).
  • Joshua Tam — resumable PARTIAL install state (PR #1277).

⚡ AI Frame Generation wiring

  • The GameHub team — the frame-interpolation engine itself.
  • teldommm — frame-gen onResume reliability + dialog cleanup (Bannerhub-Lite PR #5).

🧩 Community & tooling

  • The412Banner community — game configs, device testing & the BannerHub builds.
  • RobZombie9043 — the steam-files-ES-DE community library (front-end export fallback).
  • ImranR98 — Obtainium — the recommended in-app updater.
  • Crowdin translators — Japanese localization (3,534 strings).

Every patch's per-release credits live in the GitHub release notes, and each repo carries a fuller Credits section: v6 README → Credits. If any attribution here is wrong, missing, or under the wrong licence, please open an issue or ping the Discord.