Community builds of GameHub & GameHub Lite

Play PC games on Android —
account-free & privacy-hardened.

BannerHub is a family of patched GameHub builds that strip the login wall and upstream telemetry, add curated Wine / DXVK / driver components, and bolt on GOG, Epic & Amazon stores — so you can import and play your own PC games with no XiaoJi account.

Three separate projects · 9 device-spoof variants each · open source on GitHub

3

distinct BannerHub products, each on its own base & pipeline

8

upstream telemetry channels stripped at the bytecode level in v6

4

game stores integrated — GOG · Epic · Amazon · Steam

Three versions, three jobs

They look similar but they're separate projects on different GameHub bases — pick the one that matches your device and goals. They install side-by-side and cannot update over each other.

GameHub Lite 5.1.4 v1.0.2

BannerHub Lite

Based on GameHub Lite by Producdevity · pkg banner.hub.lite

The lightweight build. Adds the GOG / Epic / Amazon store tabs, a Winlator HUD, Wine Task Manager, Component Manager and per-game performance toggles on top of the slim GameHub Lite base — a great fit for lower-end or storage-constrained devices.

GOG · Epic · AmazonWine Task ManagerWinlator HUDAI Frame Gen
GameHub 5.3.5 ReVanced v3.7.5

BannerHub

Based on GameHub 5.3.5 ReVanced by PlayDay · pkg banner.hub

The full-featured flagship. Everything Lite has plus deep store integrations (DLC, cloud saves, EOS online auth), in-app downloads manager, AI Frame Generation, PC-accurate rumble, front-end export and a 4,800-config community library.

Cloud saves & DLCEOS online authDownload managerCommunity configs
XiaoJi GameHub 6.0.7 v1.0.0-607

BannerHub v6 newest base

Based on XiaoJi GameHub 6.0.7 · new pipeline · pkg banner.hub

The next-generation build on the newest GameHub. Account-free, privacy-hardened (8 telemetry channels killed), with a curated catalog API, PC-accurate per-game vibration, GOG integration, an in-game perf overlay and 9 side-by-side variants.

Privacy-hardenedGOGIn-game overlayPC vibration

Not sure which to install? See the full side-by-side comparison →

Why use BannerHub instead of stock GameHub?

Same engine you already trust to run Wine — minus the gatekeeping and the tracking, plus the tools power users actually want.

🔓

No login wall

Launch straight to the home screen and import / play your own games — no XiaoJi account, no phone-number login, no region gate.

🛡️

Privacy-hardened

v6 strips Firebase, Mob Push, GMS Measurement, Ad-ID, OTA & analytics at the bytecode level — and honestly documents what's left.

🎮

More stores

First-class GOG, Epic and Amazon libraries with downloads, DLC and cloud saves — alongside the existing Steam path.

⚙️

Curated components

Hand-picked DXVK, VKD3D-Proton, Box64, FEX and Mesa Turnip builds delivered through the BannerHub component channel.

🚀

Power-user tooling

AI Frame Generation, PC-accurate controller rumble, Winlator HUD, Wine Task Manager, GPU spoofing and an in-game performance overlay.

🧩

Front-end ready

Launch your games from Beacon, ES-DE, Daijishou, NeoStation and more — BannerHub ships a documented intent contract for every variant.

Straight with you: BannerHub patches the GameHub app — it doesn't change the Windows games you run, the Wine / Box64 stack, or Valve / Epic / GOG's own services. Compatibility differs between the three versions, and v6 is still a work in progress. Everything here is open source so you can verify the claims yourself.